AI Insights · Timothy · June 2024
Q2 2024 Performance of Top City Building iOS Games in the US
Explore the Q2 2024 performance trends of the most popular city building games on the iOS platform in the US. Sensor Tower provides insights into downloads, revenue, and active user metrics.
As the second quarter of 2024 concludes, Sensor Tower has gathered data on the top city building games on the iOS platform in the United States. Here's a look at how these games have fared in terms of downloads, revenue, and weekly active users.
The Simpsons™: Tapped Out saw its revenue peak at $149K in early June, with a notable dip to $74K mid-June. Downloads ranged from 33K to 170K, while weekly active users showed a downward trend from 686K to 580K.
SimCity BuildIt experienced fluctuations in revenue, hitting a high of $161K at the start of April and a low of $69K in mid-June. Downloads showed a slight increase towards the end of the quarter, and weekly active users hovered between 305K and 428K.
For Merge County®, the revenue saw a spike at $285K in late April, with other weeks averaging around $80K to $150K. The game's downloads were relatively low, with single to low double-digit figures weekly, and active users decreased from 47K to 10K over the quarter.
Nuverse, the publisher behind Land of Empires: Immortal, showed a varied revenue pattern, with a notable increase to $138K in mid-May. However, the game had no new downloads recorded during the quarter, and the data on weekly active users was not provided.
Finally, Global City: Building Games by MY.GAMES B.V. had its revenue range from $29K to $112K. There were no downloads recorded for the majority of the quarter, except for a single download in mid-June, and the data on active users was not available.
For more detailed insights and analysis on the performance of these city building games and others, Sensor Tower's comprehensive data offers a deeper look into the trends shaping the mobile gaming industry.